All of these missions take place in vehicles. The end result of both MC and CEO businesses is to sell a large amount of goods. A crew with one leader and several followers who help the leader earn money by way of his businesses and getting regularly paid and bonuses for doing so while defending the leader and taking part in various challenges and actions. I don't see any problem there.Because they are the same thing. I say that, but I mostly solo my businesses, we help each other sell, but fill solo most of the time, the potential to have forced a more team based theme was there, but we've got too many options to simplify and solo all of this, a bit of a shame. Could be fun having to rely on ya buddies more, and to ride alongside the van in formation, get rid of boat/heli/plane sales, leave that to CEO, keep MC's grounded and team based more. Although, I do agree with OP, why can't we turbo our delivery vehicles, I mean nothing over the top, but the ability to store one van/truck of choice and have the road capt. We're lucky we can use Pegasus or cars at all, seeing as it's a motorbike All others too. I feel OP misunderstands the difference in the roles within MC's, at least fictional one's like sons of anarchy. That, and I do believe in a true biker gang then they have rules as to who can take the van of stuff, road captain. Why should a mc president also be able to quick call a helicopter like a ceo if he is supposed to do stuff on bike with his bike crew (driving in formation and so size_m. Just choose the one which has the options you prefer.Īlthough they indeed have some similarities, i like that they are different from design/intention with different options. If you think so why do you bother with the one with the "worse" options? A club of bikers who's boss is most likely CEO and has anywhere up to THREE mechanics on his payroll. A club of bikers who would be able to fix up a van in no time. Every car I own has been upgraded, so has every CEO vehicle.īut the MC club has no option. If you are not happy with one of those just chose the other one.īecause they are the same thing. Mc and ceo are totally different things, that's why they have other options. Why is everybody always comparing mc with ceo?Īnd why do you want them to be similar with similar options? But at least CEO is afforded the option to increase their chances. Especially on the big crate warehouses, getting 111 crates takes long and costs enough already without having to worry about getting robbed or having your stuff destroyed. Seriously, we do enough for these missions. If we can buy for the planes, tugboat and brickade, then why not the bikes, garbage, truck, boxvan and postal van. If people are selling in these bullet magnets in public lobbies I have no idea how they are surviving. If it had a better engine, I we could avoid these annoying things. But eventually the game told me the truck no longer had product. I recently got a postal van into a place that it didn't have the power to get out of. It makes no sense that we decide, after finally getting enough supplies and making enough product, that we deliver them in the slowest possible vehicles and give ourselves a time limit.Īnd after the time limit is up, do we just throw the coke in the back out? We can upgrade the crappy Tugboat but not put a better engine in the postal van or garbage truck.
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